Scoring Breakdown

Understand the point system of fantasycricketsaga to boost your team's performance

Batting Points

Earn points for stellar batting performance

Bowling Points

Score points for effective bowling tactics

Achievement Points

Unlock bonus points for special milestones

Special Bonuses

Unlock multipliers and extra bonus points

Batting Scoring System

Action Points Description
Runs Scored 2 Points for each run scored, including boundaries.
Boundary (4 runs) 10 Extra points for hitting a boundary (in addition to run points).
Six (6 runs) 15 Extra points for hitting a six (on top of run points).
Quarter Century 25 Reward for scoring 25 runs in one innings.
Half Century 50 Reward for reaching 50 runs in a single innings.
Century 100 Reward for hitting 100 runs in an innings.
Strike Rate 150+ 20 Bonus for maintaining a strike rate above 150 (minimum 20 balls faced).
Strike Rate 200+ 35 Bonus for maintaining a strike rate above 200 (minimum 20 balls faced).
50+ Partnership 15 Reward for a partnership of 50+ runs (both batsmen receive points).
100+ Partnership 30 Reward for a partnership of 100+ runs (both batsmen receive points).

Bowling Scoring System

Action Points Description
Wicket Taken 30 Standard points for taking any wicket (excluding run-outs).
Clean Bowled 35 Bonus points for bowling out a batsman (in addition to standard wicket points).
LBW 35 Bonus points for getting a batsman out via LBW (in addition to wicket points).
Caught Behind 32 Extra points for dismissing a batsman through a caught behind.
Stumping 35 Additional points for a stumping wicket.
Maiden Over 20 Awarded for an over in which no runs (including extras) are conceded.
Dot Ball 1 Points for delivering a dot ball, where no runs are scored.
Hat-trick 100 A massive 100 points for taking three wickets in consecutive deliveries.
4 Wicket Haul 50 Points for taking 4 wickets in a match.
5 Wicket Haul 75 Points for taking 5 wickets in a match.
Economy Rate 4 or less 30 Points for maintaining an economy rate of less than 4 runs per over (minimum 3 overs bowled).
Economy Rate 4-6 20 Points for an economy rate between 4 and 6 runs per over (minimum 3 overs bowled).

Achievement Scoring

Achievement Points Requirements
Match Winner 50 Points for a player from the winning team.
Player of the Match 75 Points for being named the top performer of the match.
Perfect Over 40 Awarded for a maiden over with at least one wicket taken.
Power Hitter 30 Given for hitting 3 or more sixes in a single innings.
Death Over Specialist 25 Points for an economy rate under 8 in the death overs (16-20).
All-Rounder 50 Awarded for achieving 30+ runs and 2+ wickets in the same match.
Quick Fifty 35 Given for scoring a half-century in 25 balls or fewer.
Perfect Catch 20 Points for an outstanding catch in a critical moment.
Last Ball Winner 40 Points for securing the winning runs or wicket on the last ball of the match.

Exclusive Bonuses & Point Boosters

Role-based Point Multipliers

  • Captain (2x):

    Points earned are doubled for the captain

  • Vice-Captain (1.5x):

    All points are increased by 1.5 for the vice-captain

  • Power Player (1.25x):

    Boost activated during power play overs

Deduction Points

  • Duck (-10):

    Batsman dismissed for a duck (0 runs)

  • Golden Duck (-15):

    Dismissed on the first ball faced

  • High Economy (-5):

    Economy rate exceeding 10 runs per over

Key Points to Remember

How Points Are Calculated

  • Points are tracked and updated live as the match progresses
  • Achievement bonuses are automatically credited after qualifying actions
  • Role-based multipliers are applied once all other point calculations are completed
  • Penalty points are subtracted from the final score

Special Conditions to Note

  • At least 3 overs are required for economy rate calculations
  • You can earn achievement points multiple times in a single match
  • The Power Player bonus is valid only during the designated power play overs
  • Team bonuses are evenly distributed among all players